Mar 16, 2012
Hair Care And Tips
When we see long healthy hair, we can’t just stop looking at them. Good length and healthy hair is what marks the beauty of women. Hair is an indicator of good health too. It is extremely important to maintain and enhance the quality of hair and take care of those long tresses without mess.
Traditionally it is customary for most of the women in India to oil their hair regularly.In the same way I just love long hair and had done lot of research and got some best and useful tips.
Hair Care Tips
- Normal coconut oil just helps keep the hair non-messy and neatly tied. But unlike the myth it does not help grow hair.
- Many essential oils are applied and kept overnight to make hair real smooth and shiny. Almond oil is known for its good qualities and helps hair grow long faster and makes hair silky.
- Castor oil and amla oil are widely used in India especially in all traditional homes. Mustard and brahmi oil too is widely used for its good hair enhancing characters.
- We can also use tea oils; it is an excellent hair applicant. It makes hair glow and shimmer with healthy shine.
- Regular usage of hard and strong shampoos must be avoided. Subjecting the hair to lot of blow-drying and straightening must be avoided.
- But coconut oil mixed with essential herbs and hibiscus and curry leaves makes their hair healthy and strong and black.
- Mixture of lemon and curds and tea extracts can be used as hair masks and can be washed off using good shampoo, using mild shampoos regularly to keep off dandruff and oily hair helps, but to avoid pre-mature greying only traditional ways of keeping hair healthy helps.
3D Movies Display May Be Hazardous To Kids
3D is all the rage right now, with cinemas and home theatre equipment both beefing up with glasses-mandatory viewing. Even gaming on-the-go is heading that way too with Nintendo's upcoming 3DS handheld.
While 3D gives us a neat effect while watching Toy Story 3, taking the kids to see that one over and over again, and eventually when it's on Blue-ray Disc, isn't a good idea at all.

According researchers who have been examining 3D video for years, the exposing children under the age of seven could affect their vision in a bad way. You see, our 3D human vision relies on our two eyes sending an image to our brains, which then makes stereoscopic sense out of it. This gives us depth perception – something that our brains only fully develop by the time we hit six years old.
Some of us aren't able to fully develop stereoscopic vision due to malaise in children called strabismus, sometimes known as lazy eye. This condition is treatable by training the nervous system to 'learn' stereopsis.
More than 15 years ago, Sega was toying with a VR headset that would give the wearer 3D images near the eye; but following a test by the Stanford Research Institute (SRI) at Palo Alto California, Sega was warned that the peripheral should not be given to kids – a tough order given that the video game market at the time was catered to a younger audience. The project was ditched, and 3D VR headsets slowly disappeared from the market.
Now that 3D is back, bigger than ever, the risk is even greater for young viewers. Adults are believed to be mostly safe from 3D effects, though most will likely find that they reach a point of fatigue before long anyway.
While 3D gives us a neat effect while watching Toy Story 3, taking the kids to see that one over and over again, and eventually when it's on Blue-ray Disc, isn't a good idea at all.
According researchers who have been examining 3D video for years, the exposing children under the age of seven could affect their vision in a bad way. You see, our 3D human vision relies on our two eyes sending an image to our brains, which then makes stereoscopic sense out of it. This gives us depth perception – something that our brains only fully develop by the time we hit six years old.
Some of us aren't able to fully develop stereoscopic vision due to malaise in children called strabismus, sometimes known as lazy eye. This condition is treatable by training the nervous system to 'learn' stereopsis.
More than 15 years ago, Sega was toying with a VR headset that would give the wearer 3D images near the eye; but following a test by the Stanford Research Institute (SRI) at Palo Alto California, Sega was warned that the peripheral should not be given to kids – a tough order given that the video game market at the time was catered to a younger audience. The project was ditched, and 3D VR headsets slowly disappeared from the market.
Now that 3D is back, bigger than ever, the risk is even greater for young viewers. Adults are believed to be mostly safe from 3D effects, though most will likely find that they reach a point of fatigue before long anyway.